# Visual Studio 2015 user specific files .vs/ .vsconfig # Rider files .idea/ # vscode files .ignore .vscode/ SIPSD427.code-workspace # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries #*.so #*.dylib #*.dll # Fortran module files *.mod # Compiled Static libraries #*.lai #*.la #*.a #*.lib # Executables *.out *.app *.ipa # These project files can be generated by the engine *.xcodeproj *.xcworkspace *.sln *.suo *.opensdf *.sdf *.VC.db *.VC.opendb # Precompiled Assets SourceArt/**/*.png SourceArt/**/*.tga # Binary Files Binaries/* Plugins/*/Binaries/* # Builds Build/* # Whitelist PakBlacklist-.txt files !Build/*/ Build/*/** !Build/*/PakBlacklist*.txt # Don't ignore icon files in Build !Build/**/*.ico # Built data for maps *_BuiltData.uasset # Configuration files generated by the Editor Saved/* # Compiled source files for the engine to use Intermediate/* Plugins/*/Intermediate/* # Cache files for the editor to use DerivedDataCache/* # lfs hooks/ lfs/ # ignore static server Public folder Plugins/Intermediate # ignore static server node_modules folder Plugins/Binaries