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@@ -0,0 +1,53 @@
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+// Copyright Epic Games, Inc. All Rights Reserved.
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+
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+using UnrealBuildTool;
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+
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+public class InJoyLab : ModuleRules
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+{
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+ public InJoyLab(ReadOnlyTargetRules Target) : base(Target)
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+ {
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+ PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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+
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+ PublicIncludePaths.AddRange(
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+ new string[] {
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+ // ... add public include paths required here ...
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+ }
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+ );
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+
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+
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+ PrivateIncludePaths.AddRange(
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+ new string[] {
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+ // ... add other private include paths required here ...
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+ }
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+ );
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+
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+
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+ PublicDependencyModuleNames.AddRange(
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+ new string[]
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+ {
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+ "Core",
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+ // ... add other public dependencies that you statically link with here ...
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+ }
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+ );
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+
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+
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+ PrivateDependencyModuleNames.AddRange(
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+ new string[]
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+ {
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+ "CoreUObject",
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+ "Engine",
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+ "Slate",
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+ "SlateCore",
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+ // ... add private dependencies that you statically link with here ...
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+ }
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+ );
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+
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+
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+ DynamicallyLoadedModuleNames.AddRange(
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+ new string[]
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+ {
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+ // ... add any modules that your module loads dynamically here ...
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+ }
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+ );
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+ }
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+}
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